

Someday.įrom "DEADLOCK: PLANETARY CONQUEST PART II: COLONY LEADER’S GUIDEBOOK" p. Someday they will discover the way to their new existence. Thus their morale rarely changes as they tinker with new ways to evolve themselves. Even though they may disagree with their Veil Lord, leaving Cyth brethren to abandon the mental transformation is unthinkable. The Cyth rarely have problems with morale. The Veil Lord is always the strongest Cyth with the highest mental powers thus only a strongly disciplined Cyth can reach this level. They allow themselves to be governed by an appointed psionic master, the Veil Lord. If they win the planet they will enshroud it with clouds, so their work can be carried out unseen by the rest of the galaxy. Obviously the Cyth are very keen on taking over Gallius IV to continue these experiments. A new planet would give them many new resources to manipulate. During the old days of the Quadra Alliance they actively colonized planets to gather all kinds of extractions to mix into their fluid. The Cyth are always searching for ways to strengthen their fluid. This poison frequently kills off a growing crop, cutting a territory's food stockpile in half. Cyth Scouts use small amounts of Kli fluid to poison huge tracts of land. This concoction, called Kli fluid, is highly poisonous and so it is a useful weapon. After an unknown number of these cycles, the liquid becomes even toxic to the Cyth and the foul smelling stuff is jettisoned out of a chest tube. For some reason digestion intensifies its psionic effects so the Cyth apparently regurgitate the fluid and drink it again. The arachnid that they get the juice from is unknown apparently it is a spider only indigenous to their also unknown homeworld. They get their psionic powers by ingesting a rare concoction of fluid squeezed from spider eggs. The natural psionic ability of the Cyth is small, almost nothing. Thus only the Cyth Command Corps have this special ability. Older Cyth who have this power are of the highest rank in the Cyth military. Buildings, defense fortifications, and warheads cannot be mind blasted all other units are easy targets. The victims that do not die are severely damaged. They can mind blast any opponent from a long range, turning their enemy's nerve cells into sticky protoplasm. Older Cyth eventually gain even stronger mental powers. However most Cyth never achieve this much mental prowess, so the average Cyth combines levitation with a sort of shuffle walk. Older Cyth are so good at this that they can fly through the air for short distances. Through self-discipline, many Cyth can move by levitation. Once this evolution happens they believe that finally they will reach an age of new enlightenment.īecause of this the Cyth find their bodies a ridiculous nuisance they even hate using their feet. The goal of most Cyth is to transform themselves into beings of pure thought. Certainly they have committed more than a few atrocities (among their most notorious was forcing the Maug off their homeworld) but many of their actions have been merely misunderstood.

The Cyth have a harsh reputation mainly because they were the founders and instigators of the former Quadra Alliance's more horrific activities. Command Corps can Mind Blast enemy units.įrom "DEADLOCK: PLANETARY CONQUEST PART II: COLONY LEADER’S GUIDEBOOK" p.
